Posts in category pc
by James Ransom-Wiley Aug 8th 2008 1:45PM
Filed under: Mac, PC, Sony PlayStation 3, Microsoft Xbox 360
How many DVDs does it take to screw in a light bulb? ...
Are we talkin' a Mega Texture light bulb that casts penumbra shadowing?In an update to id Software's
data dilemma, John Carmack tells
Tom's Games, "We're pretty much resigned to the fact that we're going to make [
Rage] fit onto two DVDs on the 360." In other words, Microsoft isn't about to write off the steep royalties that allegedly add up with each additional game disc. The good news is you'll only have to whine for mom to swap your Xbox 360 discs once. The bad news, as headlined last week, is that
Rage for Xbox 360 will supposedly look worse than the PlayStation 3's Blu-ray version due to data compression. But how much worse?
"All of the key scenes, the things anyone is going to take a screenshot of are going to look exactly the same on both platforms," Carmack explains. "They'll get the high quality compression. But if you go into some areas in the wasteland, like behind a fence where nobody will typically go and explore, this is where the 360 version may look a little blurry compared to the PS3." We hear id's been sweeping some artifacts under the rug too. And watch out for those jaggies hiding beneath the bed!
by Jason Dobson Aug 8th 2008 8:05AM
Filed under: PC, Sony PlayStation 3, Microsoft Xbox 360, Action, Strategy
EA has opened the briefcase on
Godfather 2, revealing that the sequel you can't refuse will ship for the Xbox 360, PS3 and PC in February 2009.
EA also shed a bit more detail on the
previously revealed "Don's View," which promises to kiss the gameplay with a
touch of strategy. Here you'll build up, expand, and defend crime rings against rival families by hand picking "Made Men," and sending them out onto the streets to do your bidding.
Godfather 2 will also include the previous game's BlackHand control scheme, promising "more visceral hand-to-hand brutality" this time around. As the old saying goes, if you want something done right, do it yourself.
by Ross Miller Aug 8th 2008 1:40AM
Filed under: Mac, PC, RPGs
When
Diablo 3's Witch Doctor class was revealed, many of you --
at least one-fourth, by our estimates -- decried the perceived loss of the
D2 Necromancer. Keep hope alive, True Believers, because
D3 lead designer Jay Wilson tells
MTV Multiplayer that it's still possible he'll rise from the dead.
Wilson admits that the dev team was divided on the topic of bringing back classes. "But after we've established
Diablo 3 as its own game with its own type of gameplay and experiences," he said, "I wouldn't be opposed to looking at old classes ... We're looking out ahead of time at what our expansions are going to be, so we've got to keep room open for some of those other classes down the road." Wilson also said they designed the Witch Doctor so there would be room for the Necromancer. Now that we've got that settled, you can go back to
complaining over the art style.
by Alexander Sliwinski Aug 7th 2008 7:15PM
Filed under: Nintendo DS, PC, Strategy, Casual
Electronic Arts
announced this morning that it has launched a set of games with tips written in the style of the popular "For Dummies" book series. We've yet to try it, but our understanding is these titles are the regular games, but with enhanced help, and not just interactive For Dummies books. The first game,
Poker For Dummies, is available now on
EA's Pogo.com site for $20.
Pogo will add
Solitaire For Dummies in September,
Brain Training For Dummies in October,
Sudoku For Dummies in November, and more in 2009.
Poker For Dummies and
Brain Training For Dummies will be in stores by October. There will also be a DS version, featuring the all-in-one game:
Solitaire,
Sudoku and crossword puzzles. Those who try it, let us know if this is a smrt* purchase.
*Freaking out over s-m-r-t? Grasp the reference after the break.Continue reading EA smrt, publishes 'For Dummies' line of games
by Randy Nelson Aug 7th 2008 4:12PM
Filed under: PC, Business
Blizzard has confirmed that Brian Morrisroe, the art director on
Diablo III, has resigned from the company. Morrisroe was the driving for behind the game's fan-lamented
visual style, but Blizzard assured
MTV Multiplayer in an email that any
outcry over color and rainbows in the world of
Diablo had nothing to do with his departure.
"Regarding Brian, he recently resigned to form a startup technology company (outside the game industry)," the email read, continuing, "This change won't impact the game ... we're really pleased with the look and feel that Brian helped create for
Diablo III, and the new person we bring onboard will work with the other artists on the team to maintain the art style moving forward." Funny – the
job posting doesn't mention anything about "must own fire-retardant undergarments" or "must possess an ability to weather fans' lamentations over your use of a color palette." Oh well, whoever Blizzard hires will find out soon enough.
[Via
MTV]
by Alexander Sliwinski Aug 7th 2008 10:56AM
Filed under: PC, Microsoft Xbox 360, RPGs
BioWare co-founder Greg Zeschuk was talking to
MTV Multiplayer about the company's upcoming
Dragon Age, when he took a left turn at Alpha Centauri and discussed future
Mass Effect DLC. He tells the site that it's still a trilogy and that the company is "looking at some other post-release content." He won't confirm anything, but says the company is "talking about" more DLC.
The space opera has only had one episodic DLC adventure with
Bring Down the Sky, which was made available
free for PC purchasers of the game. Since then, the space around The Citadel has been pretty quiet ... but not in that normal space sort of way ... you know what we mean.
by Kevin Kelly Aug 6th 2008 10:30PM
Filed under: Culture, PC, Action, Adventure, Online, MMO
If you haven't been to the
Star Trek Experience inside the Las Vegas Hilton, you might want to try and get yourself there on August 10th. That's when Mr. Spock himself, Leonard Nimoy, will be
unveiling gameplay footage from the upcoming
Star Trek Online.
This long-in-the-making and often troubled MMO has had a shaky path down the development road, and Vegas might be the perfect place for it to make one of its first appearances. Developer Cryptic could renew their Star Trek vows with a
quickie wedding in true Trek style. One Vulcan Vow Renewal to go, please.
by James Ransom-Wiley Aug 6th 2008 4:28PM
Filed under: PC, Sony PlayStation 3, Microsoft Xbox 360, First Person Shooters
Details about the next
Medal of Honor have allegedly been leaked in a recent survey sent out by EA, according to French site
JeuxVideo (
translation). The document supposedly refers to the game as "
Medal of Honor: Operation Anaconda," which is named for the large-scale military initiative undertaken in the Shahi-Kot Valley and Arma Mountains in March 2002 (finally outside of the WWII comfort zone, are we?). Unlike
Call of Duty 4, apparently this version of "modern combat" will focus on historical events, including the
Battle of Takur Ghar.
The survey suggests players will engage in a variety of scenarios, including front-line and sniper missions, and a "drone attack." Another tidbit claims the game will feature 60 customizable weapons. While still unconfirmed, the entire report is definitely plausible. But would it be enough to make
Medal of Honor relevant again? To stay competitive, EA just might have to look to
the stars.
by Justin McElroy Aug 6th 2008 2:00PM
Filed under: PC, Nintendo Wii
As you might have noticed, the first episode of
Strong Bad's Cool Game For Attractive People, "Homestar Ruiner," did not make its
target month of July. Maybe he was too busy pining for Trevor or [insert more recent Strong Bad reference here], who knows? Thankfully, the wait has nearly ended: Telltale has announced on its site that the first episode will arrive on WiiWare and PC Aug. 11.
We're happy to finally see SB make the leap to the somewhat larger, yet still small screen. But we're more hopeful that the announcement means Telltale can now move on the to the episodic
Teen Girl Squad game we all secretly crave.
by Justin McElroy Aug 6th 2008 12:00PM
Filed under: Mac, PC, MMO
When we try to convince people to play
World of Warcraft, it's usually because we despise them and want their real world lives to crumble around them as they try to convince themselves that their new sword is
so much better than their last one. But be careful: Thanks to Blizzard's new recruiting push, others' motives for trying to rope you in may not be so pure.
Those who invite friends to the game and persuade them to pay for two months up front will get a free Zhevra mount, the ability to summon their referred friends and triple experience when they're questing together, up to level 60. It's tempting, but we hear that if you recruit a friend to
Fury, you get
the whole game. You know, just something to think about.
[Via
WoW Insider]
by Ludwig Kietzmann Aug 6th 2008 11:21AM
Filed under: PC, Action
So, who's very excited (or
surprised) by confirmation that Rockstar's go-anywhere, shoot-anyone crime caper is coming to the PC? Well, the folks at Rockstar, obviously. "We are very excited to be releasing the PC version of Grand Theft Auto IV," said Rockstar Games founder Sam Houser. "The whole team is dedicated to bringing an amazing gaming experience to the PC. The game looks and plays beautifully on PC and we can't wait for people to play it."
People can expect to start playing
Grand Theft Auto IV, along with its "newly expanded multiplayer" modes, on November 18th if they live in North America, and November 21st if they live in Europe.
by Jason Dobson Aug 6th 2008 6:00AM
Filed under: Culture, PC, Microsoft Xbox 360, Strategy
When PS3 owners are
left out of EA's
Red Alert 3, they won't just be left wanting for the game's
exotically tough real-time strategy. They'll also miss out on the video game acting debut of English actress/model/singer Gemma Atkinson, who will exchange her flimsy lingerie for something a little more formal as Allied communications officer Lt. Eva McKenna.
EA's PR machine tells us that Atkinson is best recognized for her work on the British soap
Hollyoaks, as well as one of the region's most recognized models, though to be fair we're just going to have to take their word for it. The company also notes that she'll be on hand at the UK's
M Festival gaming event this Friday, just make sure that when she talks you look into her eyes, and not upon her huge ...
tracts of land.
by Randy Nelson Aug 5th 2008 10:30PM
Filed under: PC, Sony PlayStation 3, Microsoft Xbox 360, RPGs, MMO
At this point, we think it's pretty safe to call BioWare's
KOTOR MMO the absolute worst-kept secret in gaming. After all, the game was all but announced during E3. (That's when EA boss John Riccitiello
confirmed it was in the works, you see.) Now comes
word that LucasArts is hiring testers with MMO experience.
Hmmm.
Specifically, the
job posting states that candidates will "
test MMO games for bugs" and "
strive to help make a competitive MMO." Really, now? It's something listed under the job requirements that has stirred up some intrigue, though. In order to get the testing gig, applicants must have "
strong familiarity and experience with gaming consoles and Windows based PCs." So, the
KOTOR MMO is multi-platform? Oh, you crazy secret-keepers.
[
TheForce.net via
Massively]
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