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EA smrt, publishes 'For Dummies' line of games


Electronic Arts announced this morning that it has launched a set of games with tips written in the style of the popular "For Dummies" book series. We've yet to try it, but our understanding is these titles are the regular games, but with enhanced help, and not just interactive For Dummies books. The first game, Poker For Dummies, is available now on EA's Pogo.com site for $20.

Pogo will add Solitaire For Dummies in September, Brain Training For Dummies in October, Sudoku For Dummies in November, and more in 2009. Poker For Dummies and Brain Training For Dummies will be in stores by October. There will also be a DS version, featuring the all-in-one game: Solitaire, Sudoku and crossword puzzles. Those who try it, let us know if this is a smrt* purchase.

*Freaking out over s-m-r-t? Grasp the reference after the break.

Continue reading EA smrt, publishes 'For Dummies' line of games

Five LittleBigPre-order bonuses, including Kratos Sackboy


The God of War himself will soon find himself under new employment as Super Awesome Sackboy Superstar. The official US PlayStation blog has revealed that there are plans for five separate LittleBigPlanet pre-order bonuses in North America, depending upon where you reserve the game (a key detail that has yet to be revealed). Here are the bonuses:
  • The Official "LittleBigPlanet Creator" MiniGuide by Brady Games
  • A LittleBigStickerBook, which is -- shocker -- a sticker book
  • LittleBigPouch, a burlap sack reportedly big enough to at least fit a copy of LBP
  • An exclusive Nariko (of Heavenly Sword fame) SackGirl
  • Exclusive Kratos (God of War) SackBoy
Sure, the exclusive SackPeople are nice, but we're willing to bet those will eventually arrive as premium downloadable content or recreated/shared via the LBP community. We'll take two pre-orders for the decidedly more tangible LittleBigPouch, wherever that reserve bonus may end up.

[Via PS3 Fanboy]

Square Enix establishes casual gaming brand in Japan


While it may seem bizarre to think that Square Enix, developer of some of the deepest narratives to ever grace our video game libraries, would decide to travel the road less Peggled, the RPG juggernaut recently launched a new casual gaming brand named "Pure Dreams" in Japan. This joins their "DS Style" line of casual games, which offers players traveling tips as well as advice on choosing wine at a restaurant. We usually just ask the waiter, but they really love their DS Lites in Japan.

The first two blockbusters sliding down the Pure Dreams chute are both based off of popular licenses in Japan -- Snoopy DS: Let's Go Meet Snoopy and His Friends! lets the player create their own member of the Peanuts gallery and play minigames with their hydrocephalitic neighbors, and Pingu's Wonderful Carnival is also a minigame collection, based off of the popular Swiss stop-motion series. We absolutely cannot wait to see Peppermint Patty's limit break.

Sony delays 'Life with PlayStation' debut


Revealed in June, Life with PlayStation is totally not Sony's answer to the Wii's news and weather channels. Okay, it is. Utilizing data from Google and a spiffy, HD rendering of the earth (think PS3's "earthrise" music visualizer) the downloadable app displays real-time weather and news headlines. It's also been delayed.

SCEA president Jack Tretton spoke about Life with PlayStation's imminent release at the company's pre-E3 media briefing last month. The way we understood it, the app would go live quite soon-ish. Now comes word from SCEA's senior R&D manager, Noam Rimon, that it will actually arrive in August. Hey, that's this month! Why the delay? Rimon cites "a few procedural matters" as the hold-up. (Translation: the R&D group was having too much fun spinning the virtual globe. Whee.)

[Via PS3 Fanboy]

LittleBigPlanet coming to Japan Oct. 30

Big news: The Japanese part of the Planet is going to get a little Littler this October, as Sony's Japanese press site brings word that LittleBigPlanet is coming to the country on Oct. 30 for 5980 yen ($56). Still no word on when the game will come to other parts of the planet, but this official Japanese date seems to line up with the rumored 10/21 U.S. release date hinted at by a Target reservation card.

[Via MCV]

iBreakout hurls balls at iBrick in the iWall


While the jury hasn't even begun to assemble to decide if gaming on the iPhone is going to set records and become an extremely viable platform, we already know some those time-wasting casual games are addictive and fun.

Zecil Software is jumping into the fray with iBreakout, now available for $4.99 in the iPhone App Store, and it promises "75 meticulously crafted levels, with striking graphics, featuring 50 different backgrounds!" Striking graphics? Well, if by striking they mean you can make the ball hit the bricks, then okay. However, you can submit your high scores to leaderboard right from your phone, which is fairly nifty. Try breaking out of it at your own risk.

Gallery: iBreakout

PixelJunk Eden Trophies detailed, but not in gold


With the game due to hit the PlayStation Store tomorrow, Sony has divulged full details on PixelJunk Eden's Achievements Trophies, including what it'll take to earn 'em all. What's interesting is that out of the 20 up for grabs, 19 are bronze, one is silver, and ... none are gold. But we love gold!

We'll be keeping a keen eye on videos of PJE players earning said Trophies thanks to the game's built-in YouTube upload functionality, which allows for recording of up to 10 minutes of gameplay. And, given how hooked we've already become on the demo, we'll also be making use of the Remote Play feature so we never need to leave our garden untended. Keep reading after the break for the full Trophies breakdown.

[Via PS3 Fanboy]

Continue reading PixelJunk Eden Trophies detailed, but not in gold

Zombies!!! coming to Xbox Live Arcade???


Hopefully that's enough punctuation in one headline for you. Apparently an eager gamer had sent in some ideas on how to turn their Zombies!!! game, which pretty much keep them rolling in brains and entrails, into an Xbox Live Arcade title, and was told "that they were already underway with this very project." We decided this was something we needed to look into ourselves, given our love of tabletop gaming.

We caught up with Todd A. Breitenstein of Twilight Creations in the extremely slim booth congregation at Comic-Con's gaming portion and he said, "I can neither confirm nor deny the existence of such a project... but do you think it would be cool?" A tile-flipping game was an escape from ravenous zombies plot? Heck yes, we would. While we enjoy getting our game on in Catan, Carcassonne, and even Ticket to Ride, we'd also love to see some good old-fashioned killing of the undead happening as well. Maybe they could even include their flipside game Humans!!! in the deal.

[Thanks, Barry!]

EA: Boom Blox not a bomb after all


We're not entirely clear on how all this cultural bomb terminology works. Last month, after we'd heard that Boom Blox had toppled with 60,000 in North American sales, we were more than willing to wittily label the game as "a bomb." However, EA's post-earnings conference call has now revealed that Boom Blox has sold 450,000 units since launch (no region specified). Since it's no longer a bomb, do we imply that EA and Steven Spielberg's collaboration -- considered by many reviewers to be the bomb -- has been defused? That doesn't sound like a good thing.

Battlefield Heroes pushed back to late 2008


Visually appealing, free-to-play shooter news now, with EA's post-results conference call revealing a delay for Battlefield Heroes. EA CEO John Riccitiello announced that the game would now launch at the end of 2008, with the developers shifting focus to implementing better "social networking features." Since we won't have to pay for the game's maps, we'll probably be using said "social networking features" to figure out how to complain about something else -- possibly Burger King ads.

Ticket to Ride's Europe expansion boards next Wednesday


XBLA's excellent Ticket to Ride is ready to cross the Atlantic to receive the Europe expansion board next Wednesday. According to developer Playful Entertainment, the new continent will cost 600 MS points ($7.50) and add new gameplay elements like ferries, tunnels and train stations.

In the retail board game world, Ticket to Ride and Ticket to Ride: Europe -- which are sold separately -- would cost over $60, so we're not that sore about getting both on XBLA for $17.50. No word yet if the painfully close red/orange color blending will be fixed on the new board.

Gallery: Ticket to Ride: Europe (XBLA)

PixelJunk Eden demo available tomorrow


We just got off the phone with Sony, trying to see if we could get more info on Fat Princess, and were told that the demo for PixelJunk Eden will be available tomorrow with the regular PSN update. We're looking forward to people finally being able to test the game out for themselves, instead of us trying to explain its simple and addictive gameplay. If you can, grab a friend and play co-op, since the title is even more enjoyable with a companion. The full game will be available next Thursday, July 31. The price for the full game has not been confirmed.

Gallery: PixelJunk Eden

Joystiq impressions: FutureU, Kaplan's SAT prep game for DS


Thanks to Brain Age, millions of kids have been able to trick their parents into thinking that the Nintendo DS is being used as an educational device. With the help of popular college prep company Kaplan, the trickery can continue. They announced their plans to create a SAT prep game for the Nintendo DS with the help of developer Aspyr only a few months ago. Now, they have a fully functional prototype ready, and a name to boot.

FutureU will feature at least four different question types, and over 1200 questions. Now, we asked why it wasn't called something a bit more marketable, like R0x0rz the SATs, or SAT Test Prep DS, and a Aspyr representative informed us that The College Board has strict control over the SAT brand. The title won't have "SAT" in it, but the packaging will make it very clear what the product's purpose is.

A very early version of the game we saw featured some rudimentary character customization, added to give the illusion that FutureU is more of a "game" than a "learning experience." The DS version of the game won't offer any real questions from the SAT, nor will it try to grade you. Instead, players will go through various games that test the concepts found in the SATs. For example, Glyphs will have players attempt to figure out the meaning of a word by deconstructing the word's various roots. Predictions train reading comprehension by removing a word from a passage. Players can then scribble predictions on what should be in the missing blank(s). Then, players will be able to choose from a selection of possible words, and use their predictions to choose the correct missing word.

While its interface is more "game-like" than most edu-tainment titles, it's still clear what FutureU is and what its purpose is. And that's to let you carry your DS around and claim you're "studying." FutureU will be available on DS, PC and Mac this Fall.

Gallery: FutureU

Nintendo: Hardcore gamers 'critically important to us'


"Absolutely the hard-core gamer crowd is critically important to us." Which would explain why so much of Nintendo's E3 press conference was taken up by spirited flailing, smiling soccer moms and the worst rendition of the Super Mario Bros. theme the world has ever been forced to endure.

But Nintendo hasn't forgotten about the mythical "hardcore" gamer crowd, Cammie Dunaway tells Wired. The executive VP of sales and marketing, who insists that she's a "genuinely smiley, nice person," explains that "the Zelda and Mario teams are hard at work," possibly on something that could rival the infinitely desirable Super Mario Sluggers. "And even Super Mario Sluggers, which is certainly an expanded audience title, but what core gamer doesn't love Mario and baseball and finding out which combination of characters are going to do what kind of crazy things in the field?" she ponders.

Dunaway also notes that Nintendo is committed to a variety of games, catering to casual players with titles like Cooking Navi, and exciting tougher crowds with the DS iteration of Grand Theft Auto. We mean, she must have seen it, right? "I have not looked at the product. Have you?" Well, no ... but we haven't been incorporating it into our sales pitch either.

Continue reading Nintendo: Hardcore gamers 'critically important to us'

Target cards reveal possible LittleBigPlanet release date


Target is offering up pre-sale cards for LittleBigPlanet that claim an October 21st release date for this eagerly awaited game. We've known it would be coming (hopefully, keep your cute little fingers crossed) in October of this year, and hopefully this date won't be changing. Plus we're still itching to get our hands on a demo before then so we can practice our sponge-collecting skills.

There's still no definitive word if Sony will be offering this up for download as well as the retail Blu-ray version. In this Gamespot video at about three minutes in, they say "We're hoping to have it on the Playstation Network Store as well." Maybe Sony's planning on releasing a trimmed-down version of the game for download, and opening up the full game to retail customers, similar to what EA has done by putting out the Spore Creature Creator as a free download in advance of the full Spore game coming later? Either way, October can't get here fast enough. Free candy and LittleBigPlanet? Sold.

[Thanks, Eric!]

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