Posts in category casual
by Alexander Sliwinski Aug 7th 2008 7:15PM
Filed under: Nintendo DS, PC, Strategy, Casual
Electronic Arts
announced this morning that it has launched a set of games with tips written in the style of the popular "For Dummies" book series. We've yet to try it, but our understanding is these titles are the regular games, but with enhanced help, and not just interactive For Dummies books. The first game,
Poker For Dummies, is available now on
EA's Pogo.com site for $20.
Pogo will add
Solitaire For Dummies in September,
Brain Training For Dummies in October,
Sudoku For Dummies in November, and more in 2009.
Poker For Dummies and
Brain Training For Dummies will be in stores by October. There will also be a DS version, featuring the all-in-one game:
Solitaire,
Sudoku and crossword puzzles. Those who try it, let us know if this is a smrt* purchase.
*Freaking out over s-m-r-t? Grasp the reference after the break.Continue reading EA smrt, publishes 'For Dummies' line of games
by Ross Miller Aug 6th 2008 9:00AM
Filed under: Sony PlayStation 3, Casual
The
God of War himself will soon find himself under new employment as Super Awesome Sackboy Superstar. The
official US PlayStation blog has revealed that there are plans for five separate
LittleBigPlanet pre-order bonuses in North America, depending upon where you reserve the game (a key detail that has yet to be revealed). Here are the bonuses:
- The Official "LittleBigPlanet Creator" MiniGuide by Brady Games
- A LittleBigStickerBook, which is -- shocker -- a sticker book
- LittleBigPouch, a burlap sack reportedly big enough to at least fit a copy of LBP
- An exclusive Nariko (of Heavenly Sword fame) SackGirl
- Exclusive Kratos (God of War) SackBoy
Sure, the exclusive SackPeople are nice, but we're willing to bet those will eventually arrive as premium downloadable content or recreated/shared via the
LBP community. We'll take two pre-orders for the decidedly more tangible LittleBigPouch, wherever that reserve bonus may end up.
[Via
PS3 Fanboy]
by Randy Nelson Aug 1st 2008 4:25PM
Filed under: Sony PlayStation 3, Online, Casual
Revealed in June,
Life with PlayStation is totally not Sony's answer to the Wii's news and weather channels. Okay, it is. Utilizing data from Google and a spiffy, HD rendering of the earth (think PS3's
"earthrise" music visualizer) the downloadable app displays real-time weather and news headlines. It's also been delayed.
SCEA president Jack Tretton spoke about
Life with PlayStation's imminent release at the company's
pre-E3 media briefing last month. The way we understood it, the app would go live quite soon-ish. Now comes
word from SCEA's senior R&D manager, Noam Rimon, that it will actually arrive in August. Hey, that's this month! Why the delay? Rimon cites "a few procedural matters" as the hold-up. (Translation: the R&D group was having too much fun spinning the virtual globe. Whee.)
[Via
PS3 Fanboy]
by Kyle Orland Aug 1st 2008 11:35AM
Filed under: Sony PlayStation 3, Casual
Big news: The Japanese part of the
Planet is going to get a little
Littler this October, as
Sony's Japanese press site brings word that
LittleBigPlanet is coming to the country on Oct. 30 for 5980 yen ($56). Still no word on when the game will come to other parts of the planet, but this official Japanese date seems to line up with the
rumored 10/21 U.S. release date hinted at by a Target reservation card.
[Via
MCV]
by Kevin Kelly Aug 1st 2008 5:00AM
Filed under: Arcade, Culture, Casual
While the jury hasn't even begun to assemble to decide if gaming on the iPhone is going to set records and become an extremely viable platform, we already know some those time-wasting casual games are addictive and fun.
Zecil Software is jumping into the fray with
iBreakout, now available for $4.99 in the iPhone App Store, and it promises "75 meticulously crafted levels, with striking graphics, featuring 50 different backgrounds!" Striking graphics? Well, if by striking they mean you can make the ball hit the bricks, then okay. However, you can submit your high scores to leaderboard right from your phone, which is fairly nifty. Try breaking out of it at your own risk.
by Randy Nelson Jul 30th 2008 11:15PM
Filed under: Sony PlayStation 3, Action, Casual
With the game due to hit the PlayStation Store tomorrow, Sony has divulged full details on
PixelJunk Eden's
Achievements Trophies, including what it'll take to earn 'em all. What's interesting is that out of the 20 up for grabs, 19 are bronze, one is silver, and ... none are gold. But
we love gold!We'll be keeping a keen eye on videos of
PJE players earning said Trophies thanks to the game's built-in YouTube upload functionality, which allows for recording of up to 10 minutes of gameplay. And, given how hooked we've already become on
the demo, we'll also be making use of the Remote Play feature so we never need to leave our garden untended. Keep reading after the break for the full Trophies breakdown.
[Via
PS3 Fanboy]
Continue reading PixelJunk Eden Trophies detailed, but not in gold
by Kevin Kelly Jul 30th 2008 8:00AM
Filed under: Retro, Microsoft Xbox 360, Action, Adventure, Casual
Hopefully that's enough punctuation in one headline for you. Apparently an eager gamer had sent in some ideas on how to turn their
Zombies!!! game, which pretty much keep them rolling in brains and entrails, into an Xbox Live Arcade title, and was told "that they were already underway with this very project." We decided this was something we needed to look into ourselves, given our love of
tabletop gaming.
We caught up with Todd A. Breitenstein of Twilight Creations in the extremely slim booth congregation at Comic-Con's gaming portion and he said, "I can neither confirm nor deny the existence of such a project... but do you think it would be cool?" A tile-flipping game was an escape from ravenous zombies plot? Heck yes, we would. While we enjoy getting our game on in
Catan,
Carcassonne, and even
Ticket to Ride, we'd also love to see some good old-fashioned killing of the undead happening as well. Maybe they could even include their flipside game
Humans!!! in the deal.
[Thanks, Barry!]
by Ludwig Kietzmann Jul 29th 2008 8:30PM
Filed under: Nintendo Wii, Puzzle, Casual
We're not entirely clear on how all this cultural bomb terminology works. Last month, after we'd heard that
Boom Blox had toppled with
60,000 in North American sales, we were more than willing to wittily label the game as "a bomb." However, EA's
post-earnings conference call has now revealed that
Boom Blox has sold 450,000 units since launch (no region specified). Since it's no longer a bomb, do we imply that EA and Steven Spielberg's collaboration -- considered by many reviewers to be
the bomb -- has been defused? That doesn't sound like a good thing.
by Ludwig Kietzmann Jul 29th 2008 7:08PM
Filed under: PC, Casual
Visually appealing, free-to-play shooter news now, with EA's
post-results conference call revealing a delay for
Battlefield Heroes. EA CEO John Riccitiello announced that the game would now launch at the end of 2008, with the developers shifting focus to implementing better "social networking features." Since we won't have to pay for
the game's maps, we'll probably be using said "social networking features" to figure out how to complain about something else -- possibly Burger King ads.
by Alexander Sliwinski Jul 23rd 2008 8:30PM
Filed under: Microsoft Xbox 360, Strategy, Casual
XBLA's excellent
Ticket to Ride is ready to cross the Atlantic to receive the Europe expansion board next Wednesday. According to developer Playful Entertainment, the new continent will cost 600 MS points ($7.50) and add new gameplay elements like ferries, tunnels and train stations.
In the retail board game world,
Ticket to Ride and
Ticket to Ride: Europe -- which are sold separately -- would cost over $60, so we're not that sore about getting both on XBLA for $17.50. No word yet if the painfully close red/orange color blending will be fixed on the new board.
by Alexander Sliwinski Jul 23rd 2008 3:30PM
Filed under: Sony PlayStation 3, Adventure, Casual
We just got off the phone with Sony, trying to see if we could get more info on
Fat Princess, and were told that the demo for
PixelJunk Eden will be available tomorrow with the regular
PSN update. We're looking forward to people finally being able to test the game out for themselves, instead of us trying to
explain its simple and addictive gameplay. If you can, grab a friend and play co-op, since the title is even more enjoyable with a companion. The full game will be available next Thursday,
July 31. The price for the full game has not been confirmed.
by Andrew Yoon Jul 23rd 2008 12:00PM
Filed under: Nintendo DS, PC, Casual
Thanks to
Brain Age, millions of kids have been able to trick their parents into thinking that the Nintendo DS is being used as an educational device. With the help of popular college prep company Kaplan, the trickery can continue. They announced their plans to create a SAT prep game for the Nintendo DS with the help of developer Aspyr only a
few months ago. Now, they have a fully functional prototype ready, and a name to boot.
FutureU will feature at least four different question types, and over 1200 questions. Now, we asked why it wasn't called something a bit more marketable, like
R0x0rz the SATs, or
SAT Test Prep DS, and a Aspyr representative informed us that The College Board has strict control over the SAT brand. The title won't have "SAT" in it, but the packaging will make it very clear what the product's purpose is.
A very early version of the game we saw featured some rudimentary character customization, added to give the illusion that
FutureU is more of a "game" than a "learning experience." The DS version of the game won't offer any real questions from the SAT, nor will it try to grade you. Instead, players will go through various games that test the concepts found in the SATs. For example, Glyphs will have players attempt to figure out the meaning of a word by deconstructing the word's various roots. Predictions train reading comprehension by removing a word from a passage. Players can then scribble predictions on what should be in the missing blank(s). Then, players will be able to choose from a selection of possible words, and use their predictions to choose the correct missing word.
While its interface is more "game-like" than most edu-tainment titles, it's still clear what
FutureU is and what its purpose is. And that's to let you carry your DS around and claim you're "studying."
FutureU will be available on DS, PC and Mac this Fall.
by Ludwig Kietzmann Jul 22nd 2008 11:30AM
Filed under: Nintendo DS, Nintendo Wii, E3, Business, Casual
"Absolutely the hard-core gamer crowd is critically important to us." Which would explain why so much of
Nintendo's E3 press conference was taken up by spirited flailing, smiling soccer moms and the worst rendition of the
Super Mario Bros. theme the world has ever been forced to endure.
But Nintendo hasn't forgotten about the mythical "hardcore" gamer crowd, Cammie Dunaway tells
Wired. The executive VP of sales and marketing, who insists that she's a "genuinely smiley, nice person," explains that "the
Zelda and
Mario teams are hard at work," possibly on something that could rival the infinitely desirable
Super Mario Sluggers. "And even
Super Mario Sluggers, which is certainly an expanded audience title, but what core gamer doesn't love Mario and baseball and finding out which combination of characters are going to do what kind of crazy things in the field?" she ponders.
Dunaway also notes that Nintendo is committed to a variety of games, catering to casual players with titles like
Cooking Navi, and exciting tougher crowds with the
DS iteration of Grand Theft Auto. We mean, she must have seen it, right? "I have not looked at the product. Have you?" Well, no ... but we haven't been incorporating it into our sales pitch either.
Continue reading Nintendo: Hardcore gamers 'critically important to us'
by Kevin Kelly Jul 21st 2008 1:28PM
Filed under: Sony PlayStation 3, Online, Casual
Target is offering up pre-sale cards for
LittleBigPlanet that claim an October 21st release date for this eagerly awaited game. We've known it would be coming (hopefully, keep your cute little fingers crossed) in
October of this year, and hopefully this date won't be changing. Plus we're still itching to get our hands on a demo before then so we can practice our sponge-collecting skills.
There's still no definitive word if Sony will be offering this up for download as well as the retail Blu-ray version. In this
Gamespot video at about three minutes in, they say "We're hoping to have it on the Playstation Network Store as well." Maybe Sony's planning on releasing a trimmed-down version of the game for download, and opening up the full game to retail customers, similar to what EA has done by putting out the
Spore Creature Creator as a free download in advance of the full
Spore game coming later? Either way, October can't get here fast enough. Free candy and
LittleBigPlanet? Sold.
[Thanks, Eric!]
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